Renamed the new thorned armour types, they are now Thorned Hide, Spiked Leather and Barbed Carapace. Increased their required item drop level and reduced their level requirements to bring them in line with other armour types. Changed their drop, use and equip sounds as well as drop graphics to better suit. Added a new Unique item: Thornflesh (Barbed Carapace) Fixed an issue where Assassins could only have 1 trap out Fixed some issues with Paladin passive bonuses not applying correctly. Most Paladins will need a passive skill reset, some items will need rerolling (those that have auras or + Paladin individual skills). Fixed some issues with incorrect Paladin synergy and passive bonus displays Fixed some item art issues (notably violent pixels for Opal and Garnet rings) Fixed some missing charm component art issues Fixed issues with Stormeye (War Scepter) not providing the current + skill Fixed some issues with monster aura spawns
Renamed the new thorned armour types, they are now Thorned Hide, Spiked Leather and Barbed Carapace. Increased their required item drop level and reduced their level requirements to bring them in line with other armour types. Changed their drop, use and equip sounds as well as drop graphics to better suit. Added a new Unique item: Thornflesh (Barbed Carapace) Fixed an issue where Assassins could only have 1 trap out Fixed some issues with Paladin passive bonuses not applying correctly. Most Paladins will need a passive skill reset, some items will need rerolling (those that have auras or + Paladin individual skills). Fixed some issues with incorrect Paladin synergy and passive bonus displays Fixed some item art issues (notably violent pixels for Opal and Garnet rings) Fixed some missing charm component art issues Fixed issues with Stormeye (War Scepter) not providing the current + skill Fixed some issues with monster aura spawns