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PATCH 3.8 (Void Dungeons) - Update 1

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PATCH 3.8 (Void Dungeons) - Update 1
Hi all, This is just the weekly update with some minor balance changes and fixes. As mentioned before, the amount of changes in the original 3.8 was just way beyond documents scope, it would takes months. However I will give minor balance changes going forward on 3.8 base Fixes Item graphics that did not display due to missing files Monsters All monster poison damage durations increased in order to reduce the amount of damage poison does per second, the amount of damage remains the same, but a longer duration reduces the amount of damage per second, so poison will be less bursty but will still eat into health and combat health regens. Some monster damages have been normalized to reduce burst damages so the mod can be hardcore viable Items Legendary item pool has been changed and reduced, all useless rolls have been removed, bows will no longer spawn with spear stats and visa versa, this was done to streamline possibilities. Peace

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